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Design Drawing / University of Wisconsin–Stout
Outcomes reflect sophomore-level curriculum introducing students to drawing as a design tool and means for communication, description, and the problem solving process in the context of Industrial, Interior, and Graphic Design, Interactive Media, Game Design, Animation, Cinema, and Comics & Sequential Art. Constructed perspective, visualization principles, shading and texture, visual communication, and narrative storytelling. |
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Design Drawing 1: Descriptive/Analytical Drawing / The Ohio State University
This course is the first in a series of three foundation-level drawing courses for students in Industrial, Interior, and Visual Communication Design. |
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Design Drawing 3: Graphic Thinking / The Ohio State University
This course is the third in a series of three foundation-level drawing courses for students in Industrial, Interior, and Visual Communication Design. I developed this curriculum in 2007–2008, much of which is still taught today. |



































































































